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by nsteel 436 days ago
> most workloads would be nearest-neighbor

Thank you very much, that is the piece of the puzzle I was missing. Naively, it still seems (to me) far more hops for a 3d torus than a regular multi-level switch when you've got many thousands of nodes, but I can appreciate it could be much simpler routing. Although, I would guess in practice it requires something beyond the simplest routing solution to avoid congestion.