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by MrDarcy 436 days ago
This is just wrong. What exactly do think companies are spending 500k on per engineer beyond the TC package?
3 comments

HR, marketing, sales, management, office space, servers, licenses, insurance, etc.

It seems on the high end, but not too unrealistic.

It’s wildly and hugely unrealistic.

The rule of thumb that employees actually cost a business roughly twice their salary is based on two things:

1. Retention. Hiring costs are “huge”, and so if you have a higher or lower average retention, may make up a disproportionate cost compared to salary. Ramp up time and institutional knowledge loss is no joke either.

2. A spread of average wages. 500k is not average, and a huge number of the costs are relatively fixed. $1,000 a month worth of software licensing isn’t an uncommon number and is fully 1/3 of the salary of a $3k a month or $36k/year junior clerk. It’s peanuts when you look at it next to a $500k/year salary. It may be that the clerk is, all in, costing the company 3x their salary after indemnity insurance and so on. The dev will never reach 10%.

Non-salary cost such as payroll taxes, benefits, workers comp, training, equipment, space add another 25-50% typically.
They don’t, those are fixed. Even taxes are capped because TC includes equity.

For a 500K dev GP is correct, additional expenses will never reach 50K for someone making 500K.

I haven't traditionally seen these areas of spend rolled into Eng costs in the budgeting process.
US Health Insurance is stupid expensive as well.
It's really not at scale. It's on the order of 500$ a month per dev for "gold" level care for a company of 50 people. I'm sure it's less the larger you get.
It might depend on the state and the age pool but I have to pay a percentage and based on that it's more like $10k/year. So you are almost 2x undercounting

... But maybe if the average employee of a company is 25 they could get a better deal

Nope. 2x total comp is standard fully loaded cost.
office space of course!