| Because programmers are creating the abstractions, not the programming language. And there is no OS I'm aware of that will threaten Unix's dominance any time soon. I'm not against it, but C's being so close to what microprocessors actually do seems to be story of of its success, now that I think about it. I personally haven't written in C for more than a half-decade, preferring Python, but everything I do in Python could be done in C, with enough scaffolding. In fact, Python is written in C, which makes sense because C++ would introduce too many byproducts to the tightness required of it. I was programming C using my own object structuring abstractions as C++ was being developed and released. It can be done, and done well (as evidenced by curl), but it just requires more care, which comes down to the abstractions we choose. So, I would say "eclipsed" is a bit strong a sentiment, especially given our newly favorite programming langauges are running on OSes written in C. If I had my druthers, I'd like everything to be F# with native compilation (i.e. not running using the .NET JIT), or OCaml with a more C-ish style of variable instantiation and no GC. But the impedance mismatch likely makes F# a poor choice for producing the kinds of precise abstractions needed for an OS, but that's just my opinion. Regardless, the code that runs runs via the microprocessor so the question really is, "What kinds of programming abstractions produce code that runs well on a microprocessor." I've never thought of this before, thanks for the great question. |
Depends on the point of view, and what computing models we are talking about.
While iDevices and Android have UNIX like bottom layer, the userspace has nothing to do with UNIX, developed in a mix of Objective-C, Swift, Java, Kotlin and C++.
There is no UNIX per se on game consoles, and even on Orbit OS, there is little of it left.
The famous Arduino sketches are written in C++ not C.
Windows, dominant in games industry to the point Valve failed to attract developers to write GNU/Linux games, and had to come up with Proton instead, it is not UNIX, the old style Win32 C code has been practically frozen since Windows XP, with very few additions, as since Windows Vista it became heavily based on C++ and .NET code.
macOS while being UNIX certified, the userspace that Apple cares about, or NeXT before the acquisition, has very little to do with UNIX and C, rather Objective-C, C++ and Swift.
On the cloud native space, with managed runtimes on application containers or serverless, the exact nature of the underlying kernel or type 1 hypervisor is mostly irrelevant for application developers.