|
|
|
|
|
by jsheard
441 days ago
|
|
> Obviously this still requires an entire game to be made before you can train on it, but could maybe open up other development and testing of games. The idea of developing a game where the "code" is totally opaque and non-deterministic honestly sounds like an absolute nightmare. How would you even begin to QA something like that? |
|
I have a fear that we are going to experience a significant regression in our ability to develop software as new "programmers" normalize the idea of "generating" "code" this way. Some kind of dystopian future where people who think an "is-negative" module is a good idea, but coupled with that module having been "generated" by "AI". Bone chilling.
Re: QA
Clearly we just need another generative "AI" to act as QA in an adversarial capacity to the "AI" generating the "code“. Turtles all the way down.
"The Machine Stops".