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by endofreach 433 days ago
Wow, i always think "i wish there was a demo" of each iterative step on these kind of design journeys. And especially the iOS keyboard, as i thought a lot about it. Awesome that you made this.

I really like their idea to make the touch keyboard work well by increasing the (invisible) "padding" area for the key most likely to be typed next. So obvious in hindsight but demos like your's show part of the journey.

There are rumors that in the beginning they tried the ipod wheel as the user input interface.

While working on my device, that idea is super motivating. I know where i am headed and have done a lot of work and really got something very, very interesting already. But a few parts are yet not clear at all. But, i am definitely further than our "clickwheel" stage. Not yet at the "secret padding" stage for some input ideas, but still.

In case you are free and interested to loosely talk about ideas or feedback you have for a very novel device (and interface), please let me know how to reach out. Just because you made this demo, i feel we'd get a long & i can learn a lot from you. And this might be a very interesting challenge for someone like you. Anyway, great work!

1 comments

Thanks! Yes, the blob keyboard opened the way to the idea of decoupling what the user see and what the software keyboard takes into account.

Feel free to contact me on LinkedIn! I'd be happy to chat