Hacker News new | ask | show | jobs
by Snoozus 441 days ago
Using something you don't actually need is wasteful. When you don't need threads, don't use them. Trivially parallelizable problems should be trivially parallelized.

Sometimes you want to do something complex in a short time though. If latency matters, sometimes you don't have a choice. Running 10 instances of the same game at 10fps each is not the answer.