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by short_sells_poo
438 days ago
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This is an interesting point really. At what level of duck-ness do we decide that it's acceptably close to a duck? I agree that taken ad-absurdum, just because something looks like a duck and quacks like a duck, it doesn't mean at all that it is a duck. I can enclose a raspberry pi in a fake duck and it will fulfil the above criteria, and perhaps from a distance it can be mistaken for a duck, but it has practically nothing to do with ducks. At the same time, it might be enough if our objective is to make some low cost garden decorations :) What I'm trying to say is: as long as the simulation fulfils the objectives set out, it's useful, even if it is very far from the real thing. Then the next question is: what are the objectives here? |
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Agreed, it depends on what data you want out of the simulation. If you want to see how your dog will react to a duck, maybe it's good enough. If on the other hand you want to see how a duck will react to getting poked, well... your raspberry pi is worse than useless.