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by pfoof 439 days ago
The craziest part is that it executes on my iPhone SE 2020 in Safari. Textures work, shading works, pretty insane. I even managed to break a block.
1 comments

Mobile is indeed supported, although the performance is not yet as nice as we would like.

The trickiest issue is input, since the "look around with your mouse" interaction maps very poorly on a mobile platform where "mousemove" implies touching / clicking.

We plan to eventually figure out a mobile-optimize UX, but we will most likely prioritize improving the performance first.