I was a diehard PC person but getting colors to display right and consistently on Apple hardware is much easier… so I admitted defeat.
p.s. I’m the guy that will point out that one of your white lightbulbs has a slight greener tint over your other white lightbulbs (aka it’s not slight to me).
It’s crazy how much of a mess color management is on Windows, even now. I used to try to use a calibrator-produced profile for my gaming PC’s monitor but keeping it applied was hacky and it still didn’t work everywhere.
It is pretty obvious that their use of Apple hardware is forced on them by Apple for this show.
As said in TFA, he could have had a Chromebook on his desk. And for that matter he could have been remoted into a massive server from that Chromebook with a cluster of virtualized GPUs, hosting a dozen editors on a monster backbone. Apple has nothing like that, so instead they have like a NAS connected to a dozen Macs back in the office to host a dozen editors. It's super dodgy, and is a limit, and, as is the point of the article, kind of highlights some serious gaps in Apple's hardware ecosystem.
They're using Avid and Ableton for this show, and then some third party remoting to connect to the Macs. This wasn't really an Apple-first production.
p.s. I’m the guy that will point out that one of your white lightbulbs has a slight greener tint over your other white lightbulbs (aka it’s not slight to me).