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by CM30 454 days ago
I haven't moved away entirely, but I use a Windows PC for most of my personal projects now.

Reason being that many tools are only created to run on Windows, or maybe Linux if you're lucky. It's especially bad in the world of game development and modding, where pretty much everything is designed with a 'Windows first, everything else last' mentality.

In the olden days WINE made this possible to get round to a decent degree, but now I recall support for it has dropped off the face of the Earth on Mac OS, and options for running these tools without having a full-blown virtual machine going are very limited indeed.

As for my experience, it's been generally mixed. On the one hand, being sure that just about anything you need is natively available is a great feeling to have here, since there are numerous things I'd struggle to run on Mac that work perfectly on PC. At the same time, it feels like the front-end development world has got itself caught up in a Mac first phase when it comes to automation and development workflows, and now it's those aspects which are annoying to manage on this machine instead.

Most things didn't change much though. I tend not to use digital services created by the developer of the OS I'm using, so there wasn't really much of a change between say, iCloud and OneDrive or Safari vs Edge.