|
|
|
|
|
by mleroy
446 days ago
|
|
I’ve been thinking about the potential benefits of incorporating something like this into VR headsets. Since VR already controls the user’s visual perception, would adding a high-intensity blue light (not via the OLED displays but indirectly) allow for a more effective way to simulate bright daylight conditions? Achieving 10,000 lux at the eye would be much easier this way. |
|