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by morley 455 days ago
I wonder how hard it is to change a game engine to render images like this, and if the effect would be preserved while panning.
1 comments

I think the difficulty comes from it being context dependent, it's not a consistent distortion of the true image the way most projections are, it identifies synthetic structures in the foreground and warps everything else (including similar structures in the background) around them. It should be possible for an AI filter though.