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by dkislyuk
445 days ago
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I think commodification is directly tied to a perceived drop in quality. For example, if the barriers to making a video game keep going down, there will be far more attempts, and per Sturgeon's law, the majority will be of low quality. And we have a recency bias where we over-index on the last few releases that we've seen, and we only remember the good stuff from a generation or two ago. But for every multitude of low-effort, AI-generated video games out there, we still get gems like Factorio and Valheim. |
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Thing is those high profile disasters are still supposedly the "cream of the crop". That's why they get compared to the cream of before.
Popular examples are easier to exemplify as well instead of taking the time to explain what Blinx the Cat or Midnight Club are (examples of good but not genre-defining entries)