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by lukan
461 days ago
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"We're working on performance-sensitive project" Konva looks awesome, but canvas based. For more performance I switched from canvas to pixi, which is webgl/webgpu based. Drawing can be also expensive there(in some cases even more so), but if you can manage to put it in a texture in time, you can have looooots of moving animated shapes even on mediocre mobile phones. https://www.goodboydigital.com/pixijs/bunnymark/ |
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