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by spankalee 463 days ago
That's my question, because SVG is declarative vector graphics. It has a ton of features, can be SSR'ed, written and used in various apps...

I wish the performance issue were either fixed or dispelled. I think I recall some SVG performance work being done couple of years back.

1 comments

Yes I'm sure canvas is still quick, but I've run into teams doing really elaborate things in canvas, d3, etc for what amount to really simple graphs where they'd have been much better off with normal DOM elements and events in SVG.