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by HelloUsername 454 days ago
The trailer (https://www.youtube.com/watch?v=j31ISEd8xRM) actually shows the old lighting has much more mood and atmosphere.. RTX is far too bright. Ravenholm is supposed to be scary!
6 comments

This is mostly a consequence of designing the ambiance using the tools of the time. You really need someone to go in and relight every environment with RTX in mind now, to properly take advantage of the capabilities.

I had a similar experience when I bought an OLED gaming monitor. It has perfect black, but when you go to play any game, they've all been lit assuming LCD screens, so blacks are really grey and the superior OLED contrast is basically useless.

Simply inserting the new tech isnt enough. The games need a redesign incorporating these new technological capabilities.

Related:

Half-Life 2 RTX Remix Developers Respond to Concern From Some Fans That It Ruins the Original Game's Atmosphere

https://www.ign.com/articles/half-life-2-rtx-remix-developer...

Most games allow you to adjust brightness. I assume the brightness can be turned down to get closer to the original lighting and mood... I hope.
I thought its mood was more fun grav-killbox. Relative to contemporary games and sections re scare factor.
Yes, way too bright. The ray tracing is great but couldn't they have reduced the source brightness?
Lighting demo gonna lighting.