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by amjoshuamichael
454 days ago
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For me, the point of writing something in C is portability. There were C compilers 30 years ago, there are C compilers now, and there will almost certainly be C compilers 30 years from now. If I want to write a good, portable library that's going to be useful for a long time, I'll do it in C. This is, at least, the standard in many gamedev circles (see: libsdl, libfreetype, the stb_* libraries). Under that expectation, I write to a standard, not a compiler. |
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