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by NobodyNada
461 days ago
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Rust's raw pointers are more-or-less equivalent to C pointers, with many of the same types of potential problems like dangling pointers or out-of-bounds access. Rust's references are the "safe" version of doing pointer operations; raw pointers exist so that you can express patterns that the borrow checker can't prove are sound. Rust encourages using unsafe to "teach" the language new design patterns and data structures; and uses this heavily in its standard library. For example, the Vec type is a wrapper around a raw pointer, length, and capacity; and exposes a safe interface allowing you to create, manipulate, and access vectors with no risk of pointer math going wrong -- assuming the people who implemented the unsafe code inside of Vec didn't make a mistake, the external, safe interface is guaranteed to be sound no matter what external code does. Think of unsafe not as "this code is unsafe", but as "I've proven this code to be safe, and the borrow checker can rely on it to prove the safety of the rest of my program." |
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