Hacker News new | ask | show | jobs
by getnormality 454 days ago
This kinda reminds me of how, in the wake of the smartphone, for a few years every company thought they needed to boost engagement with their product. Even if their product was something in the background that people are happiest not thinking about. Do we need to engage with our oil filters? With our clothes washers? With our insurance policies?

Some things are best if they stay simple, efficient, reliable stable, and quiet. Not needy, demanding, high-maintenance, attempting to ensnare us through as many of our senses as they can get their claws on.

Some things are an experience, other things should just be quietly useful. Do we ask ourselves which we should be, before adding another colorful icon, with a red dot in the corner, with a number inside the red dot, to the poor user's screen?

And I hate haptic feedback. I keep my phone on silent 24/7 just to not feel my phone creepily zapping my fingers, and for some reason silent mode is the only way I can accomplish that.

2 comments

It didn't help that bigger companies were hungry to integrate vertically and build the biggest moat they could, to the point it became a "eat as much as you can" landscape.

When Steve Jobs was saying DropBox is not a product but a feature, it surely didn't reassure DropBox that they could keep making simple and transparent services that the platform owner will gently play nice with.

This is a true gem of a thought that every designer should consider at the outset of a project: "Some things are an experience, other things should just be quietly useful."