On Dvorak, WASD never works; game designers should use arrow keys or find a lower-level way to access key events that doesn't depend on the software layout.
Usually game developers use keyboard scancodes which are layout agnostic rather than the character generated when pressing a key, so it works on dvorak, AZERTY, etc.
I don't know if Scratch supports them though. Seems like it would given it's game focus.
I don't know if Scratch supports them though. Seems like it would given it's game focus.