Hacker News new | ask | show | jobs
by Danieru 461 days ago
Hey YesBox! I've been watching your game for ages. I think since you first showed it on the indie subreddit. I'm excited to play it. Sim City 2000 was a big influence for me.

Overall though I'd say: coastal US is a market no one can afford to do gamedev with employees in unless you are a child company of a platform holder. We're based in Japan where cost of living is vastly more reasonable.

Personally I'd suggest you highly question yourself about what sort of studio you want to work in. The environment you want to work in, should be the one you try to make. For me that meant full remote with no offices. I'd honestly be surprised to meet ang gamedev who likes offices and commutes, much less one who list the extra cost.