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by kemaru 458 days ago
It wasn't a good fit for me. The strip of windows extending past the border of my screen, sometimes showing half a window, triggered a weird anxiety, it kept drawing my attention. I used it for about two months and then ditched it for a more traditional tiling compositor (hyprland) where windows don't overlap the screen border.

Niri is, however, very pretty from a technical standpoint. Modern Rust codebase, good code structure, very easy to understand and start hacking.

2 comments

I set my column widths so there's really never a partial window at the edge.

On laptop, it's either full width or 1/2 widths depending on the task, on the ultrawide it's 1/3rd width or full width for editor with internal column splits.

would a widescreen make this better or worse? (I like to work in UWQHD.)