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jharohit
469 days ago
this is cool! How could one extend that to a broader set of games? E.g another one where you can run larger simulations on behaviour are procedural games like No Man's Sky
1 comments
noddybear
468 days ago
This specific approach relied on: a) availability of multiplayer servers, and b) a remotely accessible console.
I know Minecraft works in the same way - but I’m not sure about RPGs like NMS.
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I know Minecraft works in the same way - but I’m not sure about RPGs like NMS.