I beta tested the app and got addicted pretty quickly. It's fun and gorgeous -- really a cut above most mobile games when it comes to craft and attention to detail.
To be honest we haven't gotten to start on it yet. We wanted to prove that there was demand for the iOS version first. When we make the move to Android we will have to build a team for it. Keep the hope alive!
Michael Tseng - Designer (Me) Steve Finkelstein - Backend Developer Adam Bellmore - Front End Developer
We've also had quite a few freelancers help out though to illustrate all of the locations and other assets was time consuming.