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by foobarian 5071 days ago
In their one test app they observed FPS values of 315 on Linux, and 303.4 on Windows. This seems small enough that it's a stretch to call it "trouble" on Windows--probably wouldn't even notice it.
2 comments

Given that screens physically refresh at 60Hz these days, you definitely wouldn't notice it. High FPS numbers are useful as a guide to efficiency, not subjective experience.
120Hz if we are talking about gaming screens.
> High FPS numbers are useful as a guide to efficiency, not subjective experience.

Not really. FPS readings >= monitor refresh rate give skewed results that may not reflect the actual performance. Despite this, it's still used widely in performance benchmarks.

FPS is the new MIPS.

303 in OpenGL on Windows. 270 in DirectX.