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by itishappy
474 days ago
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It's no lie, quaternions do actually have 4 dimensions. The part I take issue with is that rotors also require 4 dimensions to represent 3d rotations, they're just labeled slightly more intuitively. quaterions:
0*1 + b*i + c*j + d*k
rotors:
0*1 + b*xy + c*yz + d*zx
I've included real components, but when representing rotations they'll always be zero. (They'll be non-zero during intermediate calculations though, so you need to consider them!)Now... rotors do have some unique powers in that they're incredibly general. You don't need to hop from complex numbers to quaternions when you move between spaces and beyond, you can just use rotors for everything: 2d:
complex numbers
rotors
3d:
quaternions
rotors
4d:
octonions
rotors
Minkowski spacetime:
???
rotors
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What's the difference between doing:
rotors: 01 + bxy + cyz + dzx
and
quaterions: 01 + bjk + cki + d*ij
?
edit: https://api.lib.kyushu-u.ac.jp/opac_download_md/410895/178c.... this seems to explain the difference