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by baxtr 476 days ago
Not sure I understand. What are the two axes?

Clarity and difficulty? If so what are examples?

- Clarity high, difficulty high: Iron Man

- Clarity high, difficulty low: online shopping

- Clarity low, difficulty low: ??

- Clarity low, difficulty high: starting a new business

2 comments

An example for clarity low, difficulty low might be making an app in an unfamiliar framework, or something like "organize that pile of boxes in the corner of my room".
Yes, pretty much.

Difficulty of the next achievement/step vs. the ability to know what that next step is

> - Clarity low, difficulty low: ??

I'd say navigation here. Like, finding that new restaurant or traveling overland without maps. Easy to just drive/walk there, hard to find the place though.

Kinda relates to David Epstein's kind vs. unkind learning environments too.