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by jaggederest
470 days ago
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> I tend to agree but, playing devil's advocate, is this true for other roles? Does a movie director need to know how to build sets? How to sew costumes? How to use Blender/Maya/Houdini? My manager can code, used to code, sometimes does code, but they aren't familiar with their team's current work. Many directors started in other roles in the movie industry, typically as writers, PAs, or other subspecialties. Chad Stahelski was a stuntman and stunt coordinator before he started directing John Wick, and it really shows. I think the clear distinction is between someone who understands a part of the job, and someone who is good at part of the job. If you don't understand how costuming works, as a director, you're going to have a hard time getting good costumes, but by no means does that mean you're able to pinch hit in that role. I personally believe that it's difficult to replace hands on experience as a way to truly understand something. In software engineering, I think there's a huge gap between managers who worked in some other industry and transferred over, versus having previously been an engineer, even a mediocre one. Knowing how the sausage is made is hard to replace. |
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