| You only hand-write function bindings in simple or well-constrained cases. In general, the expectation is that you will use bindgen [0]. It's a very easy process: 1. Create a `build.rs` file in your Rust project, which defines pre-build actions. Use it to call bindgen on whatever headers you want to import, and optionally to define library linkage. This file is very simple and mainly boilerplate. [1] 2. Import your bindgen-generated Rust module... just use it. [2] You can also skip step 1: bindgen is also a CLI tool, so if your C target is stable, you can just run bindgen once to generate the Rust interface module and move that right into your crate. [0]: https://rust-lang.github.io/rust-bindgen/ [1]: https://rust-lang.github.io/rust-bindgen/tutorial-3.html [2]: https://github.com/Charles-Schleich/Rust-Bindgen-Example/blo... |