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by stevage 473 days ago
So they are building a system which has all the hallmarks of an extremely addictive game. But that's ok because they pay the players a small amount of money?

They didn't even address the wellbeing of players, managing addiction and overwork etc.

2 comments

Some context, the average labeller on our platform puts in a single digit number of hours on our platform, works whenever and how much they want, and earn significantly more than an uber driver.
Thanks.

To play devil's advocate, the average gambler is not problematic either, it's the outliers that are the problem.

fair point!
I mean, as opposed to companies that get people addicted to a game and have them pay for the privilege? I would say so.