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by jasonlotito 5076 days ago
> What is striking is none (or I haven't come across one) of these articles end with the developer washing their hands off the App store and vowing never to develop another iOS app.

Probably because that's a foolish approach as a developer. If your app is worth a damn, then preventing it's use by potential customers simply because of your personal opinion is fairly inconsiderate. Should someone be deprived the use of an app simply because they bought a different phone then the one I approve of?

That's a hard line to take, I understand, and realize not everyone will agree with that. =) I just feel that from the customer perspective, the only thing that matters is the developer. And if the developer choose not to release on the platform I am using, then the developer is essentially telling me I do not matter.

1 comments

If someone doesn't release on Android because the money they get from sales isn't worth the time it takes to port, that seems a perfectly reasonable approach to take.

If someone doesn't release on iOS because the money they get from sales isn't worth the various negative aspects (e.g. frustration of dealing with reviewers, giving support to a business model they disapprove of), that also seems a perfectly reasonable approach to take.

I don't own a Windows box, or an Xbox or PS3. If I said I was being deprived of video games because Call of Duty doesn't run on "linux on a netbook from 2008", I don't imagine I would get much sympathy.

I was careful to specify: "simply [a] personal opinion". A business decision not to support a platform is not that.

I was also careful to specify: "If your app is worth a damn". Call of Duty is not worth a damn. I'm talking about meaningful apps that actually making a difference.

I was specific, because the opinion is specific. If your app isn't worth a damn, then it doesn't really matter, does it? It's a toy, nothing more.