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by zurn 5075 days ago
iOS devices use the same PowerVR GPU family as many (most?) Android devices. Is there evidence suggesting they did their own driver? I guess one could tell by comparing what kind of GLES bugs exist in iOS vs Android.

edit: seems Apple's docs refer to Imagination's web site for GPU programming details, which would suggest they're using imgtec's driver. (http://developer.apple.com/library/ios/#documentation/3DDraw...)

1 comments

And when Apple does there own drivers for laptops they're often worse than the vendors own, as can be shown by rebooting into Windows.