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by zurn
5075 days ago
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iOS devices use the same PowerVR GPU family as many (most?)
Android devices. Is there evidence suggesting they did
their own driver? I guess one could tell by comparing
what kind of GLES bugs exist in iOS vs Android. edit: seems Apple's docs refer to Imagination's web site
for GPU programming details, which would suggest they're
using imgtec's driver. (http://developer.apple.com/library/ios/#documentation/3DDraw...) |
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