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by yawnxyz
483 days ago
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I totally agree, though whatever Jesse Schell writes is great (he was my advisor!) I'd say pick ONE SINGLE MECHANIC and MAKE IT FUN. That's it. You can even just duplicate a mechanic that already exists: Tetris, Breakout, Balatro, Pachinko, whatever. Make it the best version you can make of that version, until it gets so perfect you're bored of it. At that point you bet you'd just "wish it had this one tweak". Your goal is to get to that point — where you've perfected making the boring thing — that you're both excited and confident in adding that one extra tweak. It's a really simple, technically easy process. But it's to so boring and it takes a lot of time, that's why it's hard and most people stop. |
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