|
|
|
|
|
by mlyle
476 days ago
|
|
> the engine thinks f4 (on move 40) was the blunder. The engine knows what move would be a blunder for computer play. It doesn't know what move made the position impossibly tricky for a human to maintain for black. Every game that I analyze, there's possible moves where the computer will trade endless complexity for one's side for a couple centipawn advantage. These are moves that a human should not play. |
|
I think the main point is that computers are so much better than humans at playing chess that what might be a reasonable move for them is effectively a terrible blunder for a human. It's like comparing a student driver with an F1 pro, and saying, "It's totally reasonable for the student driver to yank the wheel to the right when driving at 300 km/h, because an F1 driver would be able to recover from that." The point is that the student driver won't be able to follow up with near-superhuman ability to save the situation.