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by jbluepolarbear 481 days ago
I’ve been a Game Engineer for 15+ years and there are many things that can help improve your toolkit. Experiment, learn new tech, and selectively copy. Experiment: make micro demos and test out features and gameplay you think of, try and find the fun. Learn new tech: new tech is popping up every day and it can give you more freedom to make what you want. Copy: if you see something in a game, movie, etc you think is cool, try and copy it and see if it fits what you’re trying to achieve.

I’d recommend YouTube channel Game Makers Toolkit to learn about game design and mechanics and Mix and Jam to learn about recreating existing features from games.

Most of all you need to make sure you pursue what you’re interested in and have fun.

1 comments

It’s all about experimenting, learning, and copying, right? Staying excited about it matters a lot too. Thanks for the great comment!