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by brink 476 days ago
What you're asking for is thread parking. Use tokio for that, it's still trivial.
1 comments

I was implying that yes, while it is doable, it comes at 5x cognitive cost because of micromanagement it requires. This is somewhat doctored example but the "decision fatigue" that comes with writing Rust is very real. You write C# code, like in the example above, quickly without having to ponder on how you should approach it and move on to other parts of the application while in Rust there's a good chance you will be forced to deal with it in a much stricter way. It's less so of an issue in regular code but the moment you touch async - something that .NET's task and state machine abstractions solve on your behalf you will be forced to deal with by hand. This is, obviously, a tradeoff. There is no way for .NET to use async to implement bare metal cooperative multi-tasking, while it is very real and highly impressive ability of Rust. But you don't always need that, and C# offers an ability to compete with Rust and C++ in performance in critical paths when you need to sit down and optimize it unmatched by other languages of "similar" class (e.g. Java, Go). At the end of the day, both languages have domains they are strong at. C# suffers from design decisions that it cannot walk back and subpar developer culture (and poor program architecture preferences), Rust suffers from being abrasive in some scenarios and overly ceremonious in others. But other than that both provide excellent sets of tradeoffs. In 2025, we're spoiled with choice when it comes to performant memory-safe programming languages.
To be honest this sounds like something someone inexperienced would do in any language.

If you're not comfortable in a language, then sure you ponder and pontificate and wonder about what the right approach is, but if you're experienced and familiar then you just do it plain and simple.

What you're describing is not at all a language issue, it's an issue of familiarity and competency.

It's literally not 5x the cost, it would take me 3 minutes to whip up a tokio example. I've done both. I like C# too, I totally understand why you like it so much. This is not a C# vs Rust argument for me. All I'm saying is that Rust is a productive language.
Rust is manual by design because people need to micro-manage resources. If you are experienced in it, it still takes a very little time to code your scenario.

Obviously if you don't like the manual-ness of Rust, just use something else. For what you described I'd reach for Elixir or Golang.

I was disagreeing with you that it's not easy or too difficult. Rust just takes a bit of effort and ramping up to get good at. I hated it as well to begin with.

But again -- niches. Rust serves its niche extremely well. For other niches there are other languages and runtimes.

[flagged]
Downgrade compared to what?

One-liners work best in comedy, dude.

- I recommend reading the comment history of @neonsunset. He has shared quite some insights, snippets and benchmarks to make the case that if you do not need the absolute bare metal control C or Rust provides, you are better of with either .net or Java.

- Whereas in .net you have the best native interop imaginable for a high level language with a vast SDK. I understood that Java has improved on JNI, but I am not sure how well that compares.

- Programming languages are like a religion, highly inflammable, so I can imagine you would not be swayed by some rando on the internet. I would already be happy if you choose Go over Python, as with the former you win some type safety (but still have a weak type system) and have a good package manager and deployment story.

- Go was designed for Google, to prevent their college grads from implementing bad abstractions. But good abstractions are valuable. A weak type system isn't a great idea (opinion, but reasonable opinion). Back then .net was not really open source (I believe) and not as slim and fast as it is now, and even then, I think Google wants to have control about their own language for their own internal needs.

- Therefore, if you are not Google, Go should likely not be your top pick. Limited area of application, regrettable decisions, tailored for Google.

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(Sorry for a reply all over the place.)

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> if you do not need the absolute bare metal control C or Rust provides, you are better of with either .net or Java.

That, like your next point, is a relatively fair statement but it's prone to filter bubble bias as I am sure you are aware. I for example have extracted much more value out of Golang... and I had 9 years with Java, back in the EJB years.

Java and .NET are both VM-based and have noticeable startup time. As such, they are best suited for servers and not for tooling. Golang and Rust (and Zig, and D, V and many other compiled languages) are much better in those areas.

> Programming languages are like a religion, highly inflammable, so I can imagine you would not be swayed by some rando on the internet

Those years are long past me. I form my own opinions and I have enough experience to be able to make fairly accurate assessments with minimum information.

> I would already be happy if you choose Go over Python, as with the former you win some type safety (but still have a weak type system) and have a good package manager and deployment story.

I do exactly that. In fact I am a prominent Python hater. Its fans have gone to admirable heights in their striving to fill the gaps but I wonder will they one day realize this is unnecessary and just go where those gaps don't exist. Maybe never?

And yeah I use Golang for my own purposes. Even thinking of authoring my own bespoke sync and backup solution stepping on Syncthing, GIT and SSH+rsync and package it in Golang. Shell scripts become unpredictable from one scale and on.

> Go was designed for Google, to prevent their college grads from implementing bad abstractions. But good abstractions are valuable. A weak type system isn't a great idea (opinion, but reasonable opinion). Back then .net was not really open source (I believe) and not as slim and fast as it is now, and even then, I think Google wants to have control about their own language for their own internal needs.

That and your next point I fully agree with. That being said, Golang is good enough and I believe many of us here preach "don't let perfect be the enemy of good". And Golang symbolizes exactly that IMO; it's good enough but when your requirements start shooting up then it becomes mediocre. I have stumbled upon Golang's limitations, fairly quickly sadly, that's why I am confining it to certain kinds of projects only (and personal tinkering).

> I recommend reading the comment history of @neonsunset.

I don't mind doing that (per se) but I find appeals to authority and credentialism a bit irritating, I admit.

Plus, his reply was in my eyes a fairly low-effort snark.