Hacker News new | ask | show | jobs
by cgomez 484 days ago
Sure, but also no.

By that reasoning, you might say there's no such thing as bad art. In most cases, things are designed with the best of intentions and may or may not be successful for their audience.

But a standalone ILC is already a small addressable market so the choices do matter, especially for a company of Sigma's size.

1 comments

Whether or not the choices are good ones depends on what factors matter to you. Even then, not all choices made are the best ones to achieve the ends of the designers and users, but in a product like this, they were made.

One way art can be bad is by refusing (or being unable to) make choices. Whether that's from lack of perception, skill, or interest. Of course you can subvert this by refusing to make choices, but that in itself is its own choice - it has intent.

I think the HN crowd often make an assumption that they have all the information necessary to judge something. It doesn't have an SD card slot! Is it possible that Sigma saw how their customers use these cameras and figured that they could significantly simplify the enclosure design and packaging by omitting an SD card facility? I don't know! But I think that this is interesting, and makes me think of the 20-somethings I see toting MLCs in the city, for whom I get the sense that a camera is a lifestyle component, not a professional one. Maybe they don't need to shoot >200GB a day? What's it like to have technology as a fashion statement? Being utility-minded engineer, what am I missing about people's relationships to objects?