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by Yliaho
481 days ago
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> LuaJIT doesn’t always magically fix that. Not to mention there are some significant performance issues on aarch64. Love2D, a popular game framework, opted to not use JIT on macOS for this reason. https://github.com/LuaJIT/LuaJIT/issues/285 |
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For a long time a new garbage collector has been an open issue for LuaJIT, which would fix this particular issue, and make the language even faster. Last I checked this was actively being worked on.