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by Secretmapper 486 days ago
> I've been playing a game called Old World, which is basically Civ with decent UI and AI. The UI is intuitive and uses a nested tooltip system similar to Crusader Kings 3. The AI is pretty decent at war, it will flank you, use its strengths against your weaknesses, and will retreat to heal units that you don't finish off instead of fighting unwinnable battles.

Civ also does everything you mentioned - ie their units will flank and retreat. Is the AI markedly better than Civ?

1 comments

The AI is just one of many things I like about it. In short, whatever Civ does, Old World probably does it better, all without giving mega-bonuses to the AI.

It has a lot more going on than Civ (1 turn in OW is equivalent to about 3 turns of Civ), but somehow it's a lot more polished. There's a free demo, feel free to try it. It's often on deep discount as well. It has a 200 page manual. I find that skimming a manual gives me a good feel for a game before I play it.

https://drive.google.com/file/d/1hb4dmDKxpf3pJJtpdFA4y4OOY-d...

The lead designer is Soren Johnson, who was also the lead designer for Civ 4, so if you liked that particular iteration you might like OW.

I'll take a look. This is the first time I heard of OW and I'm a pretty big Civ fan so thanks for the recommendation!