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by raikia
5076 days ago
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Android is free to develop for, has a larger marketshare, and does not require any specific system to program on. iOS costs money each year to develop for, requires a Mac to program on, requires your app to submit to approval for every update, and is extremely locked down and terrible. I think I've made it clear what my answer is. What kind of app are you planning on making? Free or paid? Game or utility? |
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My advice is to go through introduction tutorials for both. You can download the developer tools for iOS or Android for free. You can test your apps on a physical Android device for free; but for iOS, you're stuck with the simulator unless you plop down $99.
Do you want to do this as a hobby? for me?
If a hobby, I'd lean towards Android, because it's more open and easy to deal with. I can interface with Arduinos or practically anything else without having to deal with licensing fees. I have more freedom to roam API-wise.
If for money, iOS hands down. Android may have bigger market share, but the money is still in the iOS App Store. More people buy apps for iOS, sad but true.