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by beefburger
490 days ago
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I've just implemented Tetris in PostScript, pushing the limits of a document-processing language to run a realtime game. It works in GhostView on macOS. * 600 lines / 10 KB * 69 different PostScript operators, no external libs * Realtime input, direct drop, increasing speed levels * 7-tetrimino random bags * Nintendo-style scoring and high score tracking This project builds on my earlier experiments with PSChess and PSSokoban. It show that PostScript is a lightweight, expressive, and surprisingly interactive programming language. A perfect tool for hacking on unexpected platforms. |
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