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by t0b1 486 days ago
> All the money in the world won't change the fact that Source is an outdated pile of garbage.

Given that the engine has been in, essentially, maintenance mode for almost a decade now, that is not really surprising. A more apt comparison would be Source 2 I assume.

> some events can take half a second to make it from a player's action to another player's system

What are events here? At least in normal source this should be impossible for anything movement/input related as the server processes the input each tick and then distributes that to each client (the Apex implementation should still do this). If it takes half a second to forward such an action, the whole server should hang for this time in the eyes of each client.

> The game's input processing is done in relation to framerate

This is a behavior added by Respawn, not something normal Source does.

> The security and anti-cheat in the game is so hamstrung by Source

That is a really broad claim imo. AFAIK CSGO only had this issue once in its lifetime and that was caused not by an issue in the engine but in the matchmaking service. So isn’t it more likely that Respawn just screwed something up?