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by jamesfinlayson
486 days ago
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All of their games were ported to Mac in 2013 or so but that support has been wound back in the last year or so with Intel Macs dying, 32-bit Mac support dying and presumably no interest from Apple in helping keep the Mac ports alive. |
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> We're also doing a big update to all our multiplayer back-catalogue Source engine titles (TF2, DoD:S, HL2:DM, CS:S, and HLDM:S), adding 64-bit binary support, a scalable HUD/UI, prediction fixes, and a lot of other improvements!
So it sounds more like Valve just hadn't done the work to make it possible to run on more modern macOS (that has long been 64-bit only) until now. Not much Apple could have done except maybe tried to directly pay them to do it earlier...
1. https://www.teamfortress.com/post.php?id=238809