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by chipgap98 481 days ago
And Valve should get rid of item trading because it could potentially be used this way?

Edit: this is a genuine question. What is the solution here?

3 comments

The solution is fairly straightforward. The list of gambling and item-selling (for real money) sites is finite and known. Valve could either stop allowing their bots to trade items, or (even more usefully) ban and burn any items that pass through those sites.

The problem is, if you can no longer cash out the items for real money, they’re going to lose a lot (>95% I’d guess) of their value. Nobody wants $25k of steam wallet money, they want $25k, period. This would be terrible for valve, since it would severely diminish the value of all items (thus diminishing their cut of every on-platform sale), as well as cut the demand for unboxings (which they of course also make a cut on). Valve obviously cares more about their money printer than the fact that it facilities children gambling, so they do nothing.

It’s pretty easy to see why they allow this. They made over a billion dollars in 2023 on unboxings alone, ignoring the sale/trade fees. I doubt anything will change without a major US lawsuit, which I doubt will come any time soon if it hasn’t already.

Like, if Valve do want to keep item trading in (and potentially be used this way is an understatement, these are multi-million dollar gambling businesses), they could at least try to stop them.

Valve's enforcement was one round of C&Ds in 2016 (!), and then some technical measures [0] in 2024. For Valve to take heed the problem, they literally had to have a stage invasion at their esport event [1].

[0]: https://store.steampowered.com/news/app/730/view/41856069942...

[1]: https://internettalk.xyz/blog/cults-vendettas-gambling-how-a... - article I published, Coffeezilla also has a video on this event: https://www.youtube.com/watch?v=q58dLWjRTBE

It is used this way. Whether you think valve should remove it depends on your disposition on gambling.