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by sangnoir
497 days ago
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TV OEMs tried to make 3D home entertainment a thing over a decade ago, and it was a failure. Has the environment changed enough to make a difference? I have my doubts, even though the average Internet bandwidth has gone up, at least 3D TV was nominally a shared social activity. |
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The main issue is adoption. They aren't cheap enough that you'll simply gather a family around to play locally. At best you communicate online and experience it through peers from afar.