I feel like table top stuff isn't a good fit with the heavy weight of the apple headset when you have to tilt your head down, party from the fairly low vertical field of view.
Of course you are right. Craning your neck to swing your head back and forth following the action with 1.5 pounds of goggles cantilevered off your face, for the full game or even parts of it, is going to be very challenging.
It is not relaxing to wear any VR headset compared to watching TV. I use a web-based image viewer on my MQ3 in lean-back mode but the extended battery and UI are awkward for this.
For high energy experiences like games and fitness apps the weight is less of a problem, but Apple chose to ignore those established applications for passive entertainment where you don't want to work your micro muscles.
This seems to be very subjective. I can wear the Apple Vision Pro headset for hours without it feeling uncomfortably heavy.
I'm not sure if that's because I just happen to have a good light seal fit, or if it's because I spend a lot of time in VR on other platforms and am more used to it?