| This is where projects like this may fail brutally. Controller-design is hard. Mapping small fast movements to the screen, especially when playing 3D-games, needs a perfectly for the job designed hardware. Consoles lack a good input anyway, compared to the mouse. That is why kinect was so promising, though of course movement-controllers have their own set of issues. Their solution now is to cave. They didn't design their own controller. Instead, they oviously took the xbox and ps3 controller and merged them. Those controllers solved some issues when compared to the old controllers for the snes and such, with the circle-sticks (which unlike the one from the N64 aren't as high thin and probably therefore longer lasting) and the holdable form. So the controller is nothing special, but from the conept-side it at least won't be much worse than the ones from current consoles. Maybe using such a generic one was a smart move. |
Perhaps it was promising, but it is fairly terrible in practice. Except for a few dance and fitness games. The thing about traditional controllers is they are both precise and abstracted. Button presses are clear, and work well with the complexity of most games. The analogue features give a higher degree of control but are still very discrete. As for their abstracted nature, one of the distinguishing features of humans vs animals is our ability to use tools, devices which are one step abstracted from direct action. This is why controllers, mice, keyboards, etc work. Why not embrace it instead of trying to work around it with immature technology like the Kinect?
>> Their solution now is to cave. They didn't design their own controller
So why do you think they need to revolutionise the controller? The original XBox had a mild stab at something new but they quickly reverted to a design much more similar to the Playstation Dual Shock. The target market for Ouya is XBLA and PSN players, people who want a cheaper, more open living room console. They are sensible not to try to reinvent the wheel when they don't have the resources to do it well and their audience likes the existing wheel.