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by rbanffy
494 days ago
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> This is because the console snarfs the entire contents of the ROM into RAM first The console itself should never know the cart is not a simple ROM with some bank-switching logic. Since Flash (or an SD card) isn't ROM, the ROM image will always be loaded into the cartridge RAM by the microcontroller software. There were many different strategies back then, so the ROM would need to have a file attached telling the on-cartridge microcontroller how bank switching worked on that title. All you'd need is some UI to make it easier to switch between titles. |
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This doesn't work on the Atari 2600+ and 7800+ because those systems attempt to load the entire game ROM into their own RAM on boot and run the game from there. You might get the UI, but unlike in the actual hardware there is no rereading of the ROM directly. It's all done from what the system captured into RAM on first boot. So if a new game were to be loaded into that address space, the modern console wouldn't see it.