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by TeMPOraL
500 days ago
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> Each thread on a CPU will go in the same order. Not unless you control the underlying scheduler and force deterministic order; knowledge of all the code running isn't sufficient, as some factors affecting threading order are correlated with physical environment. For example, minute temperature gradient differences on the chip between two runs could affect how threads are allocated to CPU cores and order in which they finish. > Why would the reduction step of a single neuron be split across multiple threads? Doesn't have to, but can, depending on how many inputs it has. Being able to assume commutativity gives you a lot of flexibility in how you parallelize it, and allows you to minimize overhead (both in throughput and memory requirements). > Like, is there a nondeterministic-dot-product instruction baked into the GPU at a low level? No. There's just no dot-product instruction baked into GPU at low level that could handle vectors of arbitrary length. You need to write a loop, and that usually becomes some kind of parallel reduce. |
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I'm very confused by how you're interpreting the word "each" here.
> Being able to assume commutativity gives you a lot of flexibility in how you parallelize it, and allows you to minimize overhead (both in throughput and memory requirements).
Splitting up a single neuron seems like something that would only increase overhead. Can you please explain how you get "a lot" of flexibility?
> You need to write a loop, and that usually becomes some kind of parallel reduce.
Processing a layer is a loop within a loop.
The outer loop is across neurons and needs to be parallel.
The inner loop processes every weight for a single neuron and making it parallel sounds like extra effort just to increase instruction count and mess up memory locality and make your numbers less consistent.