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by iamevn
501 days ago
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This is probably a really basic question but why does the wizard need to stop being drawn with characters when the sprites move out past the left/right borders? Is this a hardware restriction where those lines aren't able to have text on them when there are sprites on the edges? |
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Across an entire scanline I think you normally get something like 63 6510 cpu cycles to do 'work' in, but only 23 if you hit a badline - keeping in mind that some instructions take multiple cycles to execute. This probably makes the timing difficult or impossible to manage with the characters turned on.